RESEARCH & EVALUATION / SEPTEMBER–OCTOBER 2026

Research & evaluation

World-building, live emulation, and serving-tier measurements. Eight figures connect the headline results to individual repeats, detailed grades, and failure cases.

Three studies, different questions

The figures below cover three separate investigations: Spiritguide's saved-world construction, live command emulation in a powerplant scenario, and a small Fast/Ultrafast timing comparison. Their workloads and measurements differ; they do not combine into a single model ranking.

Browse eight figures, each with a full-size view. Grading criteria and the powerplant test plan are linked beside the results so the measurements can be examined in context.

The models keep moving. The design has to respond.

Provider-enforced output formats make basic JSON formatting less central. Lower model costs change whether supporting agents earn their complexity. Faster serving tiers introduce another tradeoff: is roughly twice the completion speed worth three times the token price?

How the changing LLM market reshapes DREAMLAND

World-building: size and detail

The Spiritguide study used three independent repeats per model/scenario cell. Eight of 35 generations failed; all 27 scheduled worlds were eventually saved. The three models were Terra (openai:gpt-5.6-terra), Sol (openai:gpt-5.6-sol), and Astra (openai:gpt-6-astra).

These are static saved-world observations, with one model-aware reviewer. Compare models within each scenario: offshore was added later with a longer prompt. Points and ranges describe the observed repeats, not confidence intervals. No live exploration was tested in this study. Methods and limitations ↗

SG-02 Saved-world size

All 27 saved-world sizes by model and scenario. Astra medians are 21.34, 20.31 and 31.53 KiB. Sparse Terra worlds are retained.
Canonical world-only JSON size includes scaffold and keys; larger files are not automatically better worlds. Every repeat is shown, including both sparse processing-loss cases. Figure: DREAMLAND contributors, CC BY 4.0, unchanged. Open SG-02 full size ↗

SG-04 Richly specified domains

Rich-domain medians across supermarket, colonyship and offshore: Terra 3/2/3, Sol 5/4/5, Astra 9/9/9, out of ten domains.
Rich detail means a domain graded 3/3, distinct from useful coverage at grade ≥2. The plot retains all three independent repeats and observed min–max ranges. Figure: DREAMLAND contributors, CC BY 4.0, unchanged. Open SG-04 full size ↗

World-building: where the detail lives

These matrices retain individual rubric grades rather than compressing everything into an overall score. Specificity, causal depth, realism, and openness are separate dimensions; high broad coverage can conceal differences in richer detail.

Read the evaluation plan and actual grading criteria ↗

The plan explains each 0–3 anchor, the ten detail domains, and the evidence needed for depth, complexity, realism, and openness. It also distinguishes the planned controls from the review limitations.

SG-05 The full domain-detail profile

A matrix of all 270 detail grades: ten domains across 27 saved worlds, grouped by scenario, model and repeat.
All ten domain grades for all 27 worlds are retained. Facts and concrete generation directions can support credit. These are the original reviewer-assigned grades, without regrading. Figure: DREAMLAND contributors, CC BY 4.0, unchanged. Open SG-05 full size ↗

SG-06 Depth and complexity

Matrices show 189 aspect grades across depth and complexity for all 27 saved worlds.
The two categories have different anchors despite sharing a numerical scale. Connected workflows do not establish equally rich consequences. This measures authored relationships, not live behavior. Figure: DREAMLAND contributors, CC BY 4.0, unchanged. Open SG-06 full size ↗

SG-07 Realism and openness

Matrices show all 216 realism and openness grades, including the two sparse Terra saves.
Broad openness thresholds were met in 25 of 27 saved worlds. That saturation is a rubric observation, not a runtime success rate or cross-scenario ranking. No authentication, traversal, or future materialization was tested. Figure: DREAMLAND contributors, CC BY 4.0, unchanged. Open SG-07 full size ↗

Live emulation: the powerplant comparison

The original nine-run cohort tested an evolving emulated environment through adaptive exploration, including discovery, local and remote pivots, elevation, captive-program behavior, and shell returns. Models used low reasoning with enrichment off. The original-nine figures exclude later diagnostic confirmations and runner-debug attempts.

216 submissions · 220 command components · 191 unique model generations · 126 gates. Gate outcomes were 102 passed, 16 failed, and eight blocked. Recorded model cost was $9.387961.

These are three adaptive runs per model, with differing command paths, authentication evidence, cache usage, and work. Early mixed executors and later shared execution briefs introduce method differences. The charts support a scoped comparison, not equal-work latency claims, an executor effect, or a universal winner.

PP-01 Cost, latency, and work per run

All nine runs compare recorded model cost, median generation duration and unique model calls, grouped by Terra, Sol and Astra.
Latency is each run’s median model-generation duration, not terminal response time. Backend and generation spans overlap and must not be added. Recorded Langfuse costs are estimates; adaptive paths and token usage differ. Figure: DREAMLAND contributors, MIT license, unchanged. Open PP-01 full size ↗

What the gate test asked the agent to do

The executor had to discover the environment from terminal evidence, enter other hosts, change user, use an interactive program, and return through the correct shell contexts. Each run aimed for 15–25 meaningful inputs, with a hard stop at 30. Commands adapted to what was discovered rather than following an identical script.

A gate passed only when its required outcome was observed. Failed attempts and blocked prerequisites remain separate: a sensible access denial can leave a gate incomplete without being a coherence defect. The 126 cells are fourteen dependent stages across nine sessions, not independent trials.

Read the test plan and all fourteen gate criteria ↗

For how task briefs and restricted terminal access support repeatable exploration by unwitting agents, see Keep the evaluator outside the control room. The historical executor differences in this cohort remain relevant when interpreting its results.

PP-02 All fourteen gates across nine runs

A nine-by-fourteen matrix retains passed, failed and blocked outcomes for discovery, pivots, elevation, captive interaction and shell returns.
G01–04 cover landing, local discovery, interrogation, and local pivot; G05–11 elevation, captive interaction, and returns; G12–14 nonlocal discovery, pivot, and remote-source scan. Blocked access can be a coherent negative outcome; gate completion is separate from output realism. Figure: DREAMLAND contributors, MIT license, unchanged. Open PP-02 full size ↗

Serving tiers: completion time, first token, and cost

The October 21, 2026 series used three stateful sessions in a fixed Fast → Ultrafast → Fast schedule. Each ran the same six commands in order using openai:gpt-6.1-sol, low reasoning, the same powerplant profile, and enrichment off. All 18 commands completed successfully.

Ultrafast used 25.879 seconds of agent time versus a 55.721-second mean across the two Fast sessions, with a calculated $0.620765 cost versus $0.230049 per Fast run. Its mean model time to first token was 0.553 seconds versus 0.587 seconds across both Fast baselines; the final Fast run was faster to first token on every command.

TIER-01 Three stateful six-command sessions

Per-command charts show agent duration, model first-token timing, and calculated cost for two Fast sessions and one Ultrafast session.
Only one Ultrafast session was tested. Fixed order, cache effects, generated output, and evolving state are confounders. Model first token is not the first visible terminal character. Agent spans exclude session setup and gaps between commands; costs use the study’s preserved public rates and usage, not an invoice or current-price quote. Figure: DREAMLAND contributors, MIT license, unchanged. Open TIER-01 full size ↗

The first Fast command wrote a cache prefix; all Ultrafast and final-Fast commands read it. This raises the first Fast run’s calculated cost and affects the cost ratio. The 2.15× observed completion speedup and 2.70× cost ratio describe this small series, not an established future service average.

Questions for the next experiments

  • Continuity over time: how does coherence change with longer exploration and a growing body of established facts?
  • Useful world depth: how should we measure meaningful detail beyond the volume of generated content?
  • Latency and cost: when does background enrichment improve the experience enough to justify additional calls?

The current terminal supports commands, finite output, and supported line-oriented interaction; full-screen programs and indefinite output have limitations. Runtime worlds remain isolated per session, with explicit saved profiles carrying selected state to later visits. The API and MCP interfaces provide ways to test these boundaries.

Read the figures with their methods

These graphics reproduce preserved research artifacts without modifying plotted values or adding new model calls. Figure IDs make it easy to refer to a particular view. Spiritguide figures use CC BY 4.0; the powerplant and serving-tier project research artifacts retain the repository MIT license and contributor attribution.

Spiritguide tables and processing-loss details · Spiritguide methods and review exceptions · Spiritguide aggregate CSV

Static seed quality, live gate outcomes, response-format acceptance, model first-token timing, and calculated cost answer different questions. Keep their denominators and qualifications separate when comparing results.